outputter
Rapid prototyping resulting in a mobile app to maximize productivity
Role: Content Strategist/UX Designer
Timeframe: One week sprint
Tools: Paper prototypes, Balsamiq
Challenge: Creating a mobile app design using rapid prototyping.
Background: For this one-week sprint, I used participatory design and executed rapid prototyping. I created a design for outputtr, a mobile app based around the theme of productivity.
After conducting user interviews to gain an understanding of how people measure productivity, I quickly moved to the ideation phase. I brainstormed app features, drew wireframes, and then sketched mobile app interfaces.
Next, I created paper prototypes. I elicited feedback from several users, included two of the initial users I interviewed at the start of the project. I received helpful feedback, which led me to make a few changes to my prototype before continuing on to the next step.
Finally I created a clickable prototype using Balsamiq.